Important items in this Area
Urn with Ashes that Louis de Corentin
Ode come Gwent
Vampire: Bruxa Card
Barclay Els Card
Garden Key
Urn v ashes that Margot de Corentin
Forged in Fire

Not enough Room in the Tomb¶

You have the right to start this quest by perusing the notice Board in Beauclair and picking increase the an alert “Contract: Quarreling at the Cemetery”. Once done, track the quest and head come the southern finish of Beauclair wherein you’ll findThe Clever Clogs Tavern, which is eastern of the Nilfgaardian Embassy signpost. Be sure to meditate until dusk if necessary, then search for the contract-poster, a man named Charles Lanzano, within the tavern.

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You’ll uncover him upstairs, drinking his problems away. Talk to him and he’ll tell you around the noises he’s to be hearing in the cemetery, i beg your pardon is surrounding to his home. The ducal guard found nothing, but the noises persist, so now he’s transforming to a Witcher. Haggle over your fee if you care to bother, accept the contract, then head over to the cemetery.


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(1 that 2) search a tomb in the cemetery to find… surprisingly small evidence that anything, really.



Search a dig in the cemetery come find… surprisingly little evidence the anything, really. (left), after ~ hiding from the ghosts, the problem - and also solution - i do not care clear. The two should be be separate lest they invest all afterlife bickering. (right)

Make your means to the center of the cemetery, descend the stairs come the catacombs, climate head with a gate. When inside the catacombs, turn south and enter the room to the left, from whence the sounds originate. While there’s no evident source of the noises, be certain to search part curious objects, namely a damaged vase, a gold vase (ruling out grave robbers), some fresh flowers, and the inscriptions over two sarcophagi, “Margot de Corentin” and also “Louis de Corentin”.

While it’s curious the death of Louis synchronized with the start of the noise, there’s nothing else to walk on yet, therefore Geralt resolves come look depths in the catacombs. Exit this chamber and go down a nearby passage, however no soon after you leave the noises will begin up again. Go back to the chamber, only to find nothing, but Geralt’s not going to be fooled again. Head come the western end of the chamber, whereby you’ll find a frostbite you have the right to hide behind, and sure enough, when the coast is supposedly clear, 2 ghosts will appear and also argue… well, prefer an old married couple.

Ah, the joys that matrimony. Margot will complain about Louis’s gambling problem, and also Louis will certainly accuse she of… well, of gift a little bit of a wet blanket. Neither seem pleasure by Geralt’s intervention, and will shortly fall ago to bickering. One thing continues to be clear - one of them needs to go, and both will certainly promise you some Gwent cards for evicting the other. Both have actually a plausible insurance claim to the tomb, for this reason it really comes down to whichever one you think deserves the most, and more importantly, i beg your pardon of the two you think to be honest sufficient to live approximately their finish of the bargain.

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